Darthmod shogun 2 changes

broken image

Originally posted by Rommano:thanks for all the replies, ive been playin Attila with radious mod lately and i got to say im a bit disapointed, units are way too cheap and numerous, just too easy overall, i was wonderin if it was the same thing in shogun. but all of them no way in hell that to far fetch imo.

broken image
broken image

That was dathmod in general and then i read radious change, but this can be broke down to many smaller mods some of the idea sounds good. So you most have a stable very good pc that can handle this, if unit size has been maxedĪnd then you will have bigger trouble with fit unit in defense wall and suchĪnd odd ghost ships and in some case stock men in wall at castle. Only then its added to the battle so time 60minute on battlemap and they keep send reinforcement in that flow you kill them in. and i'm not the first one that mention that.īut if you want to see huge armies on campaign map - 4-5 full stack enemies at the front lines then this is for you + you also get the castle build up, but that is nothing new in that You will hit loads of bugs and see passivity gameplay from AI. None, they both make a fuse over all the things they think is best, but with so overhaul of game

broken image

This was a shogun2 campaign test only not ROTS and FOTS